Such a change would add nothing but extra work and is vulnerable to exploitation by malicious individuals.Īlso asked as much in the news discussion. That's a worst case scenario, but the fact it could be used/exploited by this is troublesome by default. At worst it can lead to fractioning as some clanmembers get preferential rewards that may not be proportional to the nominal participation (i.e.: a CB alpha team regular would get more rewards than a bravo team player even though both earned the same amount of Steel through completeting their missions), meaning others get potentionally shafted. At best it's just extra work as clan commanders would have to keep track of every clanmember's participation to make sure everyone gets their fair share. What purpose would it serve to pool earned rewards and then have clan command manually allocate stuff to each player. That's just extra work though for what? WG can just keep track of individual participation and then reward each player accordingly with automated stats tracking. So, 20 dubloons per match played for each players. Then you can distribute these dubloons to the participants.Ģ500 (total individual players x total matches the clan had) Like top 50 clans in CB season earning dubloons. So they will stay with individual players,īut from CB, Naval battles or some future activities, I guess our clans will earn rewards. Your personal earnings are coming from personal combat missions. I am only talking about the experience from WOT,
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